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Fissure - SKE-027 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: SKE-027 | Card Rules: Rulings powered by The Netrep API. You can activate 'Fissure' even if your opponent only has 1 monster on the field. If there are two or more monsters with equal ATK on your opponent's side of the field, you (the player who activated 'Fissure') select which monster will be destroyed. [Re: Aurkus, Lightsworn Druid] 'Aurkus, Lightsworn Druid' will NOT stop 'Torrential Tribute', 'Mirror Force', 'Lightning Vortex', 'Fissure', 'Smashing Ground', or 'Hammer Shot', because these effects do not target. [Re: Butterfly Dagger - Elma] If the monster that 'Butterfly Dagger - Elma' is equipped to is destroyed as a result of battle, or by a card effect like 'Sakuretsu Armor' or 'Fissure', then 'Butterfly Dagger - Elma' cannot return to your hand because it is no longer equipped to a monster. However, if the monster and the 'Butterfly Dagger - Elma' are destroyed simultaneously by a card like 'Final Destiny', then you can return it to your hand. [Re: Different Dimension Dragon] 'Different Dimension Dragon' cannot be destroyed by 'Fissure', 'Mirror Force', etc. Also, if 'Different Dimension Dragon' is your only monster on your side of the field, your opponent cannot activate effects like 'Fissure', 'Mirror Force', 'Raigeki', etc. [Re: Dramatic Rescue] You can activate 'Dramatic Rescue' when an Amazoness on your side of the field is targeted, such as with any Equip Spell Card, 'Tribute to the Doomed', 'Trap Hole', 'Man-Eater Bug', 'Relinquished', 'Dark Cat with White Tail', 'Amazoness Spellcaster', 'Penguin Soldier' (even if it targets 2 monsters), 'Change of Heart', 'Ring of Destruction', 'XYZ Dragon Cannon', etc. But not when cards like 'Raigeki', 'Dark Hole', 'Mirror Force', 'Fissure', 'Creature Swap', 'Guardian Sphinx', 'Bottomless Trap Hole', 'Adhesive Trap Hole', etc. are used. [Re: Freed the Matchless General] The effect of this card will not negate ''Creature Swap'', ''Fissure'', ''Smashing Ground'', ''Dark Hole'', ''Raigeki'', or similar Spell Cards that do not target. [Re: Heart of Clear Water] A monster equipped with this card can still be destroyed by effects that do not target, such as the effects of 'Fissure', 'Dark Hole', 'Smashing Ground', or 'Torrential Tribute'. [Re: Lord of D.] 'Lord of D.' will NOT stop 'Dark Hole', 'Mirror Force', 'Raigeki', 'Fissure', 'Smashing Ground', 'Hammer Shot', or 'Amazoness Archers', nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets. [Re: My Body as a Shield] 'My Body as a Shield' will negate cards such as 'Dark Hole', 'Fissure', 'Raigeki', 'Eternal Rest', 'Nobleman of Crossout', 'Tribute to the Doomed', 'Thousand Knives', 'Trap Hole', 'Two-Pronged Attack', 'Mirror Force', 'House of Adhesive Tape', 'Eatgaboon', 'Ring of Destruction', 'Torrential Tribute', 'Bottomless Trap Hole', 'Man-Eater Bug', 'Blast Juggler', 'Dragon Seeker', 'Dream Clown', 'Throwstone Unit', 'Burst Breath', 'Swarm of Scarabs', 'Cyber Jar', 'Tribe-Infecting Virus', 'Raigeki Break', 'XYZ Dragon Cannon', 'Mega-Ton Magical Cannon', 'Exiled Force' (negates the effect but will not destroy 'Exiled Force' as it is already in the Graveyard), 'Offerings to the Doomed' (negates 'Offerings to the Doomed' so you do not skip your Draw Phase), 'Jowgen the Spiritualist' (when its effect is activated), 'Dragon's Gunfire' (if the effect that destroys a monster is selected), or 'The Last Warrior From Another Planet' (negates the effect and destroys 'The Last Warrior From Another Planet'). [Re: Riryoku Field] This card cannot be used against 'Fissure', 'Smashing Ground', or 'Dark Hole' because these cards do not target. [Re: Ryu Senshi] The effect of this card will not negate 'Creature Swap', 'Fissure', 'Smashing Ground', 'Dark Hole', 'Raigeki', or similar cards that do not target. [Re: Silent Swordsman LV5] If you control 'Blue-Eyes White Dragon' and 'Silent Swordsman LV5', and your opponent activates 'Fissure', the monster with the lowest ATK is 'Silent Swordsman LV5', but it is unaffected by Spell Cards, so the effect of 'Fissure' disappears. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Fissure | Passcode: 66788016 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.24 x 1
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Kojikocy - SKE-005 - Common - 1st Edition
ATK/DEF: 1500/1200 | Attribute: Earth | Card Number: SKE-005 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Warrior | Name: Kojikocy | Passcode: 01184620 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.31 x 1
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Light of Intervention - SKE-046 - Common - 1st Edition
ATK/DEF: | Attribute: Trap | Card Number: SKE-046 | Card Rules: Rulings powered by The Netrep API. You can activate (flip face-up) this card at any time it does not need to be activated in response to a Summon. The effect of this card applies to both players, and does not affect monsters that are already on the field face-down. These monsters remain face-down until flipped face-up as normal. While this card is on the field, monsters can be Normal Summoned in face-up Defense Position, and can be the target of 'Trap Hole' and will trigger effects like the effect of 'Mysterious Puppeteer'. While this card is on the field, if a monster would be Special Summoned in face-down Defense Position (such as with 'Cyber Jar' or 'Nimble Momonga'), it is instead Special Summoned in face-up Defense Position. While this card is on the field you cannot flip a monster face-down with 'Book of Moon', 'Darkness Approaches', etc. [Re: Book of Moon] You cannot activate 'Book of Moon' while 'Light of Intervention' is active. [Re: Cyber Shadow Gardna] 'Light of Intervention' only stops you from Setting monsters. Since the final effect of 'Cyber Shadow Gardna' Sets it as a Trap Card, this effect will still happen even if 'Light of Intervention' is active. [Re: Final Attack Orders] While 'Final Attack Orders' and 'Light of Intervention' are active, you can Special Summon a monster in face-up Defense Position, but it is immediately changed to Attack Position. [Re: Magical Hats] If you activate 'Magical Hats' while 'Light of Intervention' is active, the cards are placed in face-up Defense Position. [Re: Morphing Jar #2] If 'Light of Intervention' is active, the Monster Cards are Special Summoned in face-up Defense Position. [Re: Mystic Swordsman LV4] The Normal Summon of this card is always considered a Set. If 'Light of Intervention' is active, you cannot Normal Summon 'Mystic Swordsman LV4' because it can only be Normal Summoned face-down, which 'Light of Intervention' makes impossible to do. [Re: Nuvia the Wicked] If 'Light of Intervention' is on the field this card cannot be Set and if Normal Summoned in face-up Defense Position it will be destroyed. [Re: Ready for Intercepting] While the effect of 'Light of Intervention' is active, you cannot activate 'Ready for Intercepting'. [Re: The Shallow Grave] If 'The Shallow Grave' is activated while 'Light of Intervention' is active, the monsters are Special Summoned in face-up Defense Position. | Card Type: Continuous Trap | Condition: | Edition: 1st | Level: | Monster Type: | Name: Light of Intervention | Passcode: 62867251 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.44 x 1
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Lord of D. - SKE-016 - Common - 1st Edition
ATK/DEF: 1200/1100 | Attribute: Dark | Card Number: SKE-016 | Card Rules: Rulings powered by The Netrep API. 'Lord of D.' cannot negate effects he only prevents Dragon-Type monsters from being selected as targets of effects.Once a target has been selected, the effect of 'Lord of D.' is irrelevant. If your opponent activates 'Ring of Destruction' targeting your 'Lord of D.' and you chain 'D. Tribe' to change 'Lord of D.' to Dragon-Type, 'Ring of Destruction' will still resolve and destroy 'Lord of D.' since he was selected as a target before he was changed into Dragon-Type. If your opponent activates 'Ring of Destruction' targeting a Dragon-Type monster you control and you chain 'Call of the Haunted' to Special Summon 'Lord of D.' from your Graveyard, your Dragon-Type monster is still destroyed for the same reason. If you have 'Lord of D.' on the field, and activate 'Premature Burial' to Special Summon a Dragon-Type monster from your Graveyard, that is okay, but if your opponent later destroys 'Premature Burial' your Dragon-Type monster is also destroyed because 'Premature Burial' is NOT selecting your Dragon-Type as a target. While you have 'Lord of D.' on the field you cannot equip your Dragon-Type monsters with Equip Spell Cards, but if you already have a Dragon-Type monster equipped with an Equip Spell Card when you Summon 'Lord of D.', the Equip Spell card is not destroyed or negated, because 'Lord of D.' only prevents Dragon-Type monsters from being selected as a target. 'Lord of D.' will NOT stop 'Dark Hole', 'Mirror Force', 'Raigeki', 'Fissure', 'Smashing Ground', 'Hammer Shot', or 'Amazoness Archers', nor will he protect your Dragon-Type monsters from their effects, since these cards affect the whole field and do not select targets. [Re: Array of Revealing Light] This card does not target, so the effects of 'Lord of D.' or 'Frontier Wiseman' will not protect monsters from this card's effect. [Re: Bottomless Trap Hole] If the opponent has 'Lord of D.' on the field and activates 'The Flute of Summoning Dragon' to Special Summon 2 copies of 'Blue-Eyes White Dragon', you can activate this card and both will be removed from play. 'Lord of D.' does not protect the Dragons because 'Bottomless Trap Hole' does not target. The same situation would occur if only 1 'Blue-Eyes White Dragon' was Special Summoned, 'Bottomless Trap Hole' still does not target. [Re: Creature Swap] The opponent cannot chain 'Fairy's Hand Mirror', 'Riryoku Field', or 'Shift' to 'Creature Swap' because it does not target. For the same reason, 'Lord of D.' does not prevent Dragon-Type monsters from being selected, and 'Freed the Matchless General' will not negate the effect of 'Creature Swap'. [Re: Fairy Box] The effect of 'Fairy Box' does not target, so 'Lord of D.' will not prevent 'Fairy Box' from reducing the ATK of an attacking Dragon-Type monster to 0. [Re: Horus' Servant] 'Horus' Servant' has an effect just like 'Lord of D.', but only applicable to 'Horus the Black Flame Dragon'. 'Horus' Servant' will not negate a card effect. All it does is prevent 'Horus the Black Flame Dragon' from being selected as a target. If your opponent selects 'Horus the Black Flame Dragon' as a target (with 'Ring of Destruction', for example), and you chain 'Call of the Haunted' to Special Summon 'Horus' Servant', then 'Horus the Black Flame Dragon' will still be destroyed by 'Ring of Destruction' because 'Horus' Servant' is being Special Summoned AFTER 'Horus the Black Flame Dragon' was selected. The fact that 'Ring of Destruction' has not yet resolved does not matter 'Horus the Black Flame Dragon' was selected at activation of 'Ring of Destruction', and 'Horus' Servant' is Special Summoned too late to prevent this. [Re: King Dragun] Your opponent cannot target a Dragon-Type Fusion Monster with 'De-Fusion' while 'King Dragun' or 'Lord of D.' is on the field because 'De-Fusion' targets. [Re: King Dragun] 'Divine Wrath' is NOT a card that targets, so 'Divine Wrath' may be used against Dragon-Type monsters while 'King Dragun' or 'Lord of D.' is on the field. [Re: Last Turn] 'Last Turn' does not target so you can select monsters like 'Tyrant Dragon' and 'Fiend Skull Dragon' for its effect, or a Dragon-Type monster while 'King Dragun'or 'Lord of D.' is on the field. You can select 'Spirit Reaper' and it will not be destroyed by its effect. [Re: Lava Golem] Since Tributed monsters are not considered to be targeted, you can use 'Lava Golem' and Tribute your opponent's Dragons even if he has 'Lord of D.' on the field. [Re: Patrician of Darkness] If you control 'Patrician of Darkness' and 'Lord of D.' you may still choose Dragon-Type monsters on your side of the field as attack targets. [Re: Prohibition] If 'Lord of D.' is declared with 'Prohibition', if it is Special Summoned it 'cannot be used', but 'The Flute of Summoning Dragon' can be activated. [Re: Spear Dragon] The effect of 'Lord of D.' will not prevent the effect of 'Spear Dragon' from changing it to Defense Position after it attacks. [Re: The Flute of Summoning Dragon] You can activate 'The Flute of Summoning Dragon' if your opponent controls a face-up 'Lord of D.' and you do not. [Re: Yomi Ship] This card does NOT target. So it will destroy a Dragon even if 'Lord of D.' is in play, etc. | Card Type: Effect Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Spellcaster | Name: Lord of D. | Passcode: 17985575 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.57 x 1
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Luster Dragon #2 - SKE-014 - Common - 1st Edition
ATK/DEF: 1900/1600 | Attribute: Wind | Card Number: SKE-014 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Dragon | Name: Luster Dragon #2 | Passcode: 17658803 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.41 x 1
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Mysterious Puppeteer - SKE-017 - Common - 1st Edition
ATK/DEF: 1000/1500 | Attribute: Earth | Card Number: SKE-017 | Card Rules: Rulings powered by The Netrep API. When you have 'Mysterious Puppeteer' face-up on the field, if you Summon a monster and you opponent activates 'Trap Hole' your monster is destroyed and you still gain 500 Life Points, since the monster was Summoned and then destroyed. [Re: Ceasefire] Monsters flipped by 'Ceasefire' are not Flip Summoned, so the effect of 'Mysterious Puppeteer' does not activate. [Re: Dark Lucius LV6] If 'Dark Lucius LV6' destroys a monster with an Ignition Effect, like 'Exiled Force', or a monster with a Trigger Effect that wouldn't activate, like 'Mysterious Puppeteer', then 'Dark Lucius LV6' did not negate their effects. So you cannot Special Summon 'Dark Lucius LV8'. [Re: Fire Princess] If 'Mysterious Puppeteer' is on the field when you Summon 'Fire Princess', 'Fire Princess''s effect will deal 500 damage to your opponent because of 'Mysterious Puppeteer''s effect. [Re: King Tiger Wanghu] If 'King Tiger Wanghu' is on the field along with Trigger Effect monsters such as 'Mysterious Puppeteer', 'Ryu-Kishin Clown', 'Sonic Bird', and 'Dragon Seeker', then they form a chain. [Re: Light of Intervention] While this card is on the field, monsters can be Normal Summoned in face-up Defense Position, and can be the target of 'Trap Hole' and will trigger effects like the effect of 'Mysterious Puppeteer'. | Card Type: Effect Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Warrior | Name: Mysterious Puppeteer | Passcode: 54098121 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.34 x 1
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Opticlops - SKE-012 - Common - 1st Edition
ATK/DEF: 1800/1700 | Attribute: Dark | Card Number: SKE-012 | Card Rules: Rulings powered by The Netrep API. [Re: Pole Position] EXAMPLE #2 The opponent has 'Blue-Eyes White Dragon' (3000 ATK) and 'Pole Position' face-up on the field. I have 'Gemini Elf' (1900 ATK), and an 'Opticlops' (1800 ATK) equipped with 'Axe of Despair'(+1000 ATK 2800 total) face-up on the field, and a Set 'Ring of Destruction'. If I activate 'Ring of Destruction' to destroy 'Blue-Eyes White Dragon', then 'Opticlops' will be the highest ATK monster on the field, and cause an infinite loop (it is the highest, it isn't, it is, it isn't, etc.). Therefore, I cannot target 'Blue-Eyes White Dragon' with 'Ring of Destruction'. [Re: Pole Position] EXAMPLE #3 The opponent has a face-down 'Pole Position'. I have 'Opticlops' (1800 ATK) and 'Gemini Elf' (1900 ATK) face-up on the field. I activate 'Axe of Despair' (+1000 ATK) and try to equip my 'Opticlops' (1800 ATK). The opponent cannot chain 'Pole Position', since that would cause an infinite loop. 'Pole Position' is an illegal activation. Put it back face-down. [Re: Pole Position] EXAMPLE #5 I have 'Pole Position' and 'Opticlops' (1800 ATK) face-up on the field. The opponent has a 'Muka Muka' equipped with 'Axe of Despair' face-up on the field with no cards in his hand. At the start of the opponent's turn, he draws a card, making 'Muka Muka's ATK 1900. An infinite loop is created by something that could not be avoided, so 'Pole Position' is destroyed. [Re: Pole Position] EXAMPLE #7 I have 'Pole Position', 'Banner of Courage', and 'Opticlops' face-up on the field. The opponent has 'Gemini Elf' face-up on the field. When I enter my Battle Phase, an infinite loop is created as 'Opticlops' fluctuates between 1800 and 2000 ATK. So 'Pole Position' is destroyed. [Re: Pole Position] EXAMPLE #8 I have 'Pole Position', 'Gemini Elf' (1900 ATK / EARTH) and 'Mystic Plasma Zone' (+500 ATK to DARK) face-up on the field, and an 'Opticlops' (1800 ATK / DARK) in face-down Defense Position. The opponent attacks my face-down 'Opticlops' with 'Mokey Mokey'. When we flip 'Opticlops' face-up in the Damage Step, an infinite loop is created as 'Opticlops' fluctuates between 1800 and 2300 ATK (either above or below 'Gemini Elf', making it the strongest monster on the field, or not). Therefore, 'Pole Position' is destroyed. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Fiend | Name: Opticlops | Passcode: 14531242 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.36 x 1
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Rush Recklessly - SKE-036 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: SKE-036 | Card Rules: Rulings powered by The Netrep API. [Re: 8-Claws Scorpion] The ATK of '8-Claws Scorpion' becomes 2400 during damage calculation. You cannot chain 'Rush Recklessly' or 'Blast with Chain' to this effect. If these cards were activated before damage calculation, then the ATK of '8-Claws Scorpion' becomes 2400 during damage calculation so those cards have no effect on its ATK. [Re: Blast Magician] If 'Rush Recklessly' is chained to the effect of 'Blast Magician', and the ATK of the target monster is now higher than 700 x the number of Spell Counters removed, the effect of 'Blast Magician' disappears. You cannot remove additional Spell Counters to increase the effect. [Re: Cyber Laser Dragon] The ATK or DEF of the targeted monster must be greater than (or equal to) the ATK of 'Cyber Laser Dragon' when the effect resolves in order for it to be destroyed. Example: You target 'Jinzo' with this card's effect. The opponent chains 'Rush Recklessly' to raise 'Cyber Laser Dragon's' ATK to 3100. 'Jinzo' is not destroyed. [Re: Cyber Tutu] If 'Cyber Tutu' uses her effect to attack directly, you can activate 'Rush Recklessly' during the DAMAGE STEP, and even if it raises her ATK higher than the ATK of an opponent's monster a replay will not occur. But if you activate 'Rush Recklessly' during the BATTLE STEP, a replay will occur. [Re: Dark Scorpion Combination] When you attack with 'Dark Scorpion Combination', the Battle Damage is 400 points for each Dark Scorpion, even if their ATK's are changed by some Equip Spell Card, Field Spell Card, 'Rush Recklessly', etc. (exception: 'Rod of the Mind's Eye' will adjust the damage to become 1000 points). [Re: Elemental Hero Mariner] If your only face-down card is 'Rush Recklessly', you can attack directly, and then during the DAMAGE STEP, activate 'Rush Recklessly' and the direct attack will continue. This is because Replays do not usually occur during the Damage Step. [Re: Freed the Brave Wanderer] If your opponent chains 'Rush Recklessly' to 'Freed the Brave Wanderer''s effect to increase 'Freed the Brave Wanderer''s ATK by 700 points, and the ATK of the target monster is now lower than 'Freed the Brave Wanderer''s ATK when its effect resolves, the target monster is not destroyed. [Re: Goggle Golem] If 'Goggle Golem' gains ATK from 'Rush Recklessly', etc. and then is Normal Summoned again, the ATK increase is recalculated after applying its new original ATK. [Re: Heart of Clear Water] If a monster equipped with this card has its ATK increased over 1299, by the effect of 'Rush Recklessly', etc., this card is destroyed. [Re: Imperial Order] 'Imperial Order' cannot be activated in the Damage Step, so you cannot activate it to negate 'Rush Recklessly', etc. in the Damage Step. [Re: Obnoxious Celtic Guard] 'Obnoxious Celtic Guard''s effect looks at the ATK during Damage Calculation. So if he's WIND and is attacked by 'Insect Soldiers of the Sky', their ATK is 2000 during Damage Calculation and 'Obnoxious Celtic Guard' is not destroyed. Or if an 1800 monster attacks and you use 'Rush Recklessly' to increase the ATK to 2500 during the Damage Step, 'Obnoxious Celtic Guardian' is not destroyed. [Re: Secret Pass to the Treasures] If the monster attacks your opponent's Life Points directly, you cannot use an effect such as 'Rush Recklessly' to increase its ATK above 1000 during the attack. If a monster attacks directly using the effect of 'Secret Pass to the Treasures', 'automatic' increases will not apply ('Super Robolady', etc.). If you use 'Secret Pass to the Treasures' on 'Injection Fairy Lily', and attack directly, you cannot activate the effect of 'Injection Fairy Lily'. [Re: Spirit Reaper] If 'Spirit Reaper' is destroyed by its effect during the Damage Step, such as if 'Rush Recklessly' was activated to increase its ATK, destroy 'Spirit Reaper' with its effect AFTER damage calculation. [Re: Twin-Shield Defender] If 'Rush Recklessly' is activated after 'Twin-Shield Defender's' effect resolves, the ATK gained from 'Rush Recklessly' is not halved. [Re: Unstable Evolution] If the equipped monster gains 700 ATK with 'Rush Recklessly' and afterwards 'Unstable Evolution' is removed from the field or negated, etc., the monster's original ATK returns to normal and 'Rush Recklessly' is reapplied. | Card Type: Quick-Play Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Rush Recklessly | Passcode: 70046172 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.28 x 1
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Skull Red Bird - SKE-010 - Common - 1st Edition
ATK/DEF: 1550/1200 | Attribute: Wind | Card Number: SKE-010 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Winged Beast | Name: Skull Red Bird | Passcode: 10202894 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.33 x 1
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Soul Exchange - SKE-033 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: SKE-033 | Card Rules: Rulings powered by The Netrep API. 'Soul Exchange' targets. Select the target at activation. 'Soul Exchange' allows you to Tribute the targeted monster as though it was yours for the rest of the turn. You can Tribute the targeted monster for any card that requires a Tribute, or for a Tribute Summon. So you could Tribute it for the effect of 'Cannon Soldier', a Ritual Summon, or for the cost of 'Monster Gate'. 'Soul Exchange' does NOT give you control of your opponent's monster, so you can use 'Soul Exchange' combined with your 'Cannon Soldier's' effect even if you already have 5 monsters in your Monster Card Zone. You can activate 2 'Soul Exchanges' and target 2 different monsters. You could Tribute them both for the Tribute Summon of a Level 7 or higher monster. You cannot activate 'Soul Exchange' during your Main Phase 2 because you must skip your Battle Phase. You can target a face-down monster, but you cannot Tribute it for a Ritual Summon or for 'Metamorphosis' because you do not know its Level. You cannot use 'Soul Exchange' for 'Polymerization' because 'Polymerization' does not use Tribute. If the activation of your 'Soul Exchange' is negated (by 'Solemn Judgment', etc.), you may conduct your Battle Phase. If only the effect of 'Soul Exchange' is negated (by 'Imperial Order', etc.), you may not conduct your Battle Phase. You cannot Tribute the monster targeted by 'Soul Exchange' to pay the cost to activate the effect of your 'Exiled Force', because 'Exiled Force' must Tribute itself. [Re: Bubble Shuffle] You can target the opponent's 'Elemental Hero Bubbleman' with 'Soul Exchange' and Tribute it for 'Bubble Shuffle'. [Re: Burst Stream of Destruction] You can activate 'Burst Stream of Destruction' when you cannot have a Battle Phase because of 'Frozen Soul', 'D.D. Border Line', 'Soul Exchange', or 'Great Long Nose'. [Re: Cosmic Horror Gangi'el] If you activate 'Soul Exchange' and target 1 of your opponent's monsters, 'Cosmic Horror Gangi'el' cannot be Tribute Summoned by Tributing just that 1 monster. That monster is still on your opponent's side of the field, so it does not satisfy the requirement. [Re: Destiny Hero - Doom Lord] You can activate 'Destiny Hero - Doom Lord's' effect even if your Battle Phase is going to be skipped because of a card effect like 'Soul Exchange'. [Re: Diabolos, King of the Abyss] If this card is targeted by 'Soul Exchange', it can be Tributed for a Tribute Summon. It is still considered to be Tributed for the Summon, not by the effect of 'Soul Exchange'. [Re: Diffusion Wave-Motion] You cannot activate 'Diffusion Wave-Motion' during Main Phase 2, or if you cannot conduct your Battle Phase this turn (if you activated 'Soul Exchange', etc.), or if there are no monsters on your opponent's side of the field, or if your opponent has 'Swords of Revealing Light', or if your opponent controls 2 'Marauding Captains' (or appropriate monsters with 'Raregold Armor', etc.). [Re: Ectoplasmer] You can activate 'Soul Exchange' during your Main Phase and use its effect to Tribute your opponent's monster for 'Ectoplasmer' during the End Phase. [Re: Evil Hero Malicious Edge] If your opponent controls only 1 monster and you activate 'Soul Exchange', selecting that 1 monster as the target, after resolving 'Soul Exchange' you can Tribute that 1 monster to Tribute Summon 'Evil Hero Malicious Edge' (You would not need to Tribute an additional monster). [Re: Last Turn] If the Battle Phase is skipped because of 'Thunder of Ruler' or 'Soul Exchange', resolve the effects of 'Last Turn' as much as possible (including victory check, quite possibly resulting in a DRAW). [Re: Magical Dimension] You can Tribute a monster that was targeted by 'Soul Exchange' for 'Magical Dimension'. [Re: Metamorphosis] If you activated 'Soul Exchange' targeting your opponent's monster, if the monster is face-down, you cannot Tribute it as a cost for 'Metamorphosis'. [Re: Mystik Wok] You can Tribute face-down monsters, or your opponent's monster using 'Soul Exchange'. [Re: Precious Cards from Beyond] If you Tribute Summon or Set with 2 monsters, and 1 of them was your opponent's monster that you used with 'Change of Heart' or 'Soul Exchange', you can activate 'Precious Cards from Beyond'. [Re: Serial Spell] You can activate 'Serial Spell' to copy the effect of a Normal Spell Card, even if it is 'Raigeki' or 'Soul Exchange' and copying the effect serves no real purpose. [Re: Silent Swordsman LV3] 'Silent Swordsman LV3' will negate the effects of your opponent's Spell Cards that target it, whether that Spell Card targets just 'Silent Swordsman LV3' (such as 'Soul Exchange') or multiple monsters ('Different Dimension Gate'). [Re: Skull Knight #2] If you activate 'Change of Heart' to control your opponent's 'Skull Knight #2' and Tribute it to Tribute Summon a Fiend-Type monster you can Special Summon a 'Skull Knight #2' from your Deck. But if you activate 'Soul Exchange' to Tribute a 'Skull Knight #2' on your opponent's side of the field, neither player can activate its effect. [Re: Spirit Reaper] Vs. 'Soul Exchange': Since 'Soul Exchange' targets, 'Spirit Reaper' is destroyed by its own effect before you can Tribute it. [Re: Tribute Doll] You can combine 'Soul Exchange' with 'Tribute Doll' to Tribute your opponent's monster as the cost of 'Tribute Doll'. [Re: Zolga] When your opponent Tribute Summons with your 'Zolga' using 'Soul Exchange', the controller of 'Zolga' increases his Life Points. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: Soul Exchange | Passcode: 68005187 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.30 x 1
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Spirit Ryu - SKE-023 - Common - 1st Edition
ATK/DEF: 1000/1000 | Attribute: Wind | Card Number: SKE-023 | Card Rules: No rulings available for this card. | Card Type: Effect Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Dragon | Name: Spirit Ryu | Passcode: 67957315 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.44 x 1
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The Flute of Summoning Dragon - SKE-031 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: SKE-031 | Card Rules: Rulings powered by The Netrep API. You can activate 'The Flute of Summoning Dragon' if your opponent controls a face-up 'Lord of D.' and you do not. You must Special Summon at least 1 Dragon-Type monster or you cannot activate this card. [Re: Bottomless Trap Hole] If the opponent has 'Lord of D.' on the field and activates 'The Flute of Summoning Dragon' to Special Summon 2 copies of 'Blue-Eyes White Dragon', you can activate this card and both will be removed from play. 'Lord of D.' does not protect the Dragons because 'Bottomless Trap Hole' does not target. The same situation would occur if only 1 'Blue-Eyes White Dragon' was Special Summoned, 'Bottomless Trap Hole' still does not target. [Re: Prohibition] If 'Lord of D.' is declared with 'Prohibition', if it is Special Summoned it 'cannot be used', but 'The Flute of Summoning Dragon' can be activated. | Card Type: Normal Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: The Flute of Summoning Dragon | Passcode: 43973174 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.36 x 1
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Uraby - SKE-006 - Common - 1st Edition
ATK/DEF: 1500/800 | Attribute: Earth | Card Number: SKE-006 | Card Rules: No rulings available for this card. | Card Type: Normal Monster | Condition: | Edition: 1st | Level: 4 | Monster Type: Dinosaur | Name: Uraby | Passcode: 01784619 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Near Mint $0.36 x 1
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White Dragon Ritual - SKE-025 - Common - 1st Edition
ATK/DEF: | Attribute: Spell | Card Number: SKE-025 | Card Rules: No rulings available for this card. | Card Type: Ritual Spell | Condition: | Edition: 1st | Level: | Monster Type: | Name: White Dragon Ritual | Passcode: 09786492 | Pendulum Scale: | Rarity: Common | Set: Starter Deck Kaiba Evolution
Condition: Light Play $0.69 x 1
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